It has average or below-average mobility in general, but has terrible swivel speed. This is the form you start the match with, or respawn in. So in order to master this unit, you have to master a wide variety of armaments and take advantage of its high maneuverability, in order to become a typhoon on the battlefield and see the end of the rainbow.
Even in this game where the unit’s mobility is weakened a little as compared to the previous title, the other two forms do not have the performance to beat opponent 3000 cost units in a straight up brawl. One of the reasons why the 3rd form is the essence of this unit is because the purging action itself is often very advantageous, which gives no reason for not purging.
The 3rd form is the essence of this unit, but you will need to consider how to play the game without stress after purging twice. The usual 1st impression is that, “This unit is a shooting-based unit that can be a melee-based unit” which is incorrect, instead it should be “FAUC is a melee-based unit that can fight in a shooting battle if necessary”. And the 3rd form which is the final form is a high-mobility fighting unit that uses top-level mobility and excellent melee combos with an all-range attack to corner the opponent.įAUC is often misunderstood by players who are playing this unit for the 1st time due to its complicated form change system. The 2nd form is an shooting all-rounder unit that uses its gatling guns and bazookas as it’s main method to apply pressure to the opponent. The 1st form is a slow-footed shooting unit that controls the shooting battle with great firepower using the heavy armaments mounted all over the Unicorn’s body. Every time you perform an armor purge, Unicorn’s mobility improves dramatically and the appropriate distance where you should excel gets closer. Each form is used for a different purpose, and once you purge your armor to enter the next form you will not be able to return to any of the previous forms until you respawn.Īt the start and at respawn, you will sortie with heavy equipment but it is possible to gradually purge the equipment one form at a time.
The Full Armor Unicorn Gundam (FAUC) is a 3000 cost unit that comes with 3 forms. Special movement: A, AB, AC, all melees except CC8BĪll melee, Final stage of melee BC derivation: BC (Special Movement) Overview High damage which results in a Bounce Down Good priority which results in an Untechable Down Able to deploy shields at the muzzle to block projectiles when shields are availableĥBC: Fires beam gatling shots from the shieldsĬan be used only during the BC animation or as a cancel route
Grenade will be fired automatically after the 1st hit connectsĥAB: *AB, BC FAUC (3rd Form) Ability Summary Rangedįires the beam magnum while remaining stationary. Release pressure and 3 Shield Funnels while changing to the 3rd Form *AB Fires 2 bazooka shots while rolling towards the input direction *BC: A(2nd Form), AB, AC, all melee except CC8B FAUC (2nd Form) Ability Summary RangedĥAB: Fires 2 bazooka shots while remaining stationary Changes to the 2nd FormĥBC: A (2nd Form), AB, all melee except CC8B FAUC (1st Form) Ability Summary Rangedįire multiple projectiles at once in a fan shapeįires multiple projectiles covering a wide areaĥBC: Moves forward at high speed and changes to the 2nd FormĤ/6BC: Ejects out both boosters while flipping sideways.
This upgrade was devised by Banagher Link’s friend, Takuya Erei, who equipped the Unicorn Gundam with a wide array of weaponry, including three shields that can be controlled directly thanks to the unit’s psycoframe and Banagher’s Newtype abilities.
Cost: 3000 Hp: 680 Transform: X Form Change: Oįrom the Mobile Suit Gundam Unicorn series comes the final battle version of the Unicorn Gundam.